NursingGames
NursingGames
Empowering professionals, individuals, and family caregivers using recreational strategies
Over the last decade, the development of games in health has rapidly evolved. Games allow the user to have an active role compared to other approaches, and act as a motivation, where learnings are expected to last beyond the game itself. These resources can be used for a variety of purposes, such as teaching, health education, health promotion, and disease management in different populations and contexts.
The main objective of the NursingGames project is to use games to contribute to a facilitating process of empowering people, family caregivers, professionals, and students.
NursingGames consists of 3 subprojects:
- Nursing Game SelfCare – Promote self-care through recreational strategies
- Nursing Game Family Caregivers – Empowerment of family caregivers through recreational strategies
- Learn with Nursing Game – Empowerment of professionals and nursing students through recreational strategies
Objectives
- To develop and validate physical and digital games to empower people, family caregivers, professionals, and nursing students;
- To promote the person and family caregivers self-care through games;
- To evaluate the impact of physical and digital games;
- To develop relevant strategies in the health education context;
- To stimulate nursing innovation.
Partners
his is a networking project developed with the following partners:
- Escola Superior de Enfermagem do Porto (ESEP)
- Escola de Enfermagem da Universidade de São Paulo
- Universidade de Santiago de Compostela
- Associação de Familiares de Doentes com Alzheimer de Fisterra e Soneira
- Direção de Enfermagem do Hospital Universitário de São Paulo
- Associação para o desenvolvimento de Inovação Tecnológica e Games em Saúde – ADITGames